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case studies

case

studies

case studies

Building digital and physical spaces to combat isolation in online education.

Spatial Design | Interaction Design | AI-native

A co-working hub and AI-powered virtual classroom designed for online college students who feel invisible in their own education. Atrium generates adaptive classroom layouts from a professor's syllabus, replacing the rigid online meeting grid with virtual spaces that encourage active learning. The WGU hub gives student parents a physical place to land, with childcare downstairs and co-working up top.

Building digital and physical spaces to combat isolation in online education.

Spatial Design | Interaction Design | AI-native

A co-working hub and AI-assisted virtual classroom designed to provide connection and a sense of presence for online students.

Bridging the gap between writers and developers in game development tools.

Interaction Design | Sponsored by Roblox

A set of 2 connected tools that help bridge the gap between writers and other developers on a game design team. Writing Tools for Game Engines make collaboration quick and intuitive throughout the story development pipeline, leading to more immersive dialogue and better end experiences for players.

Bridging the gap between writers and developers in game development tools.

Interaction Design | Sponsored by Roblox

New in-engine features allowing writers and developers to create more engaging and immersive NPC characters in their games.

Giving consumers access to their data to increase trust in personalized e-commerce.

Interaction Design | Sponsored by Salesforce

My Insights is an e-commerce consent management platform (CMP) that shows consumers their data and how it's used to personalize their experience.

Giving consumers access to their data to increase trust in personalized

e-commerce.

Interaction Design | Sponsored by Salesforce

My Insights is an e-commerce consent management platform (CMP) that shows consumers their data and how it's used to personalize their experience.


The goal of My Insights is to drive stronger brand affinity through consumers being able to see their data.

Transforming rural public places through community-centered design.

Spatial Design | Co-Design

Over the summer of 2025, I was a rural placemaking fellow with IU's Center for Rural Engagement, working on projects with rural towns throughout Indiana.

Transforming rural public places through community-centered design.

Spatial Design | Co-Design

Over the summer of 2025, I was a rural placemaking fellow with IU's Center for Rural Engagement, working on projects with rural towns throughout Indiana. Showcased here are two of those projects: Nashville's Lincoln Pinch Park and Brookville's Printers Alley Murals.

Designing a library that immerses visitors in southern Indiana's ecology.

Spatial Design

The Monroe County Public Library Southeast Branch is built around bringing nature into the library. The design keeps the site's trees and works around them.

Designing a library that immerses visitors in southern Indiana's ecology.

Spatial Design

The Monroe County Public Library Southeast Branch is built around bringing nature into the library. The design keeps the site's trees and works around them. A spiral ramp climbs through the canopy, brise-soleil screens filter daylight across the reading rooms, and existing trees rise through circular cutouts in the roof. The Bloom Room functions as a library for local seeds, creating a sense of nature-driven community.

Hi! I'm Julian,

I'm a UX designer interested in digital placemaking: creating spaces where people feel a genuine sense of community and connection with others. As a child, I was inspired by the design of video games and the consoles they ran on, with their playful interfaces and experimental community features. Community-driven digital places like the Nintendo Wii U's "Plaza" home screen and LittleBigPlanet's "Pod" hub menu made gaming feel like an immersive space for community. That early sense of what a digital space could feel like has never left me.

I uncovered the real-world roots of this interest while I was working with an architectural placemaking studio, where I designed physical places (parks, trails, mural walls) with community-centered intention, and observed the changes these designs could create in the communities they serve.

I bring an interdisciplinary set of technical design skills across Interaction and Environmental Design, including experience designing AI-native interfaces and using AI tools like Cursor to build interactive prototypes. I take collaboration, user-testing, interviews, critique, and rapid sketching seriously, and I articulate my design thinking clearly in presentation visuals, sketches, and conversation. For my undergrad capstone, I worked across UX and spatial design simultaneously to create a virtual classroom environment for online students that adapts its layout depending on teaching/learning needs. The project received an IU Comprehensive Design 2025 best-in-class award.

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